Design For The Win - UX for the Competitive Gaming Landscape - Erik Ortman, UX Director, GOALS VIDEO
In this talk, Erik shares his experience of designing for highly competitive games across both AAA and smaller titles, the lessons learned around working together with the community and discusses UX solutions for improving the experience of playing, viewing and competing in games.
-
DevGAMM is the go-to B2B conference for game industry professionals. With a 15-year legacy, the event delivers top-quality content, tailored activities for publishers and developers, opportunities for hiring and effective networking.
The current event locations are Lisbon (Portugal), Gdańsk (Poland), and Vilnius (Lithuania).
Learn more about DevGAMM – https://devgamm.com/
Subscribe to our newsletter – http://eepurl.com/dpj3Sz
Become a speaker – https://bit.ly/3isHdJP
Join our community:
Facebook – https://www.facebook.com/devgamm/
Twitter – https://twitter.com/devgamm/
LinkedIn – https://www.linkedin.com/company/devgamm/
Discord – https://discord.com/invite/DjmkReyr7w
Contact us via email – contact@devgamm.com
Other Videos By DevGAMM 2024-12-16 Efficiently Organizing UI/UX Design in R&D with Figma - Andrey Ivkin (Belka Games) 2024-12-13 Neuromarketing in business development: play the minds to win the game - Herlinda Garcia (TapNation) 2024-12-12 Eight Lessons from Eight Years at Iron Galaxy - Adam Boyes (Iron Galaxy) 2024-12-09 You don't want to be a lead - Guido Schmidt, Director of Design, Rovio 2024-12-05 DOOM: The Game That Changed Games - John Romero, Creative Director (Romero Games) 2024-12-03 Shepherding the Flock: Community Strategy for ‘Cult of the Lamb' - Lorna Power (Massive Monster) 2024-11-18 The Game Maker’s Zodiac - Isaque Sanches, Senior Game Designer, Ubisoft Redlynx 2024-11-16 DevGAMM Awards 2024 Ceremony 2024-11-13 Why AI Isn't The New Crypto In Gaming - Gordon Midwood, CEO / Co-Founder, Anything World 2024-10-24 How to (Re)Announce Your Steam Game - Anton Daty, Senior Marketing Manager, tinyBuild 2024-10-17 Design For The Win - UX for the Competitive Gaming Landscape - Erik Ortman, UX Director, GOALS 2024-10-16 Kevin Hagen from Tiny Roar invites to DevGAMM in Lisbon 🇵🇹 2024-10-10 A toolbox for designing for community - Andie Nordgren, Senior Director, Unity Technologies 2024-10-01 Mehdi Benkirane of i3d.net invites to DevGAMM Lisbon 2024 2024-09-26 Unreal World Building Tips and Tricks in 2024 - Chris Murphy, Senior Technical Artist, Epic Games 2024-09-25 DevGAMM Lisbon 2024 – November 14-15 2024-09-25 John Romero invites to DevGAMM Lisbon 2024 2024-09-20 Terrance Cohen from Insomniac Games will speak at DevGAMM Lisbon 2024 🇵🇹 2024-09-20 Joshua Flitcroft from IO Interactive invites to DevGAMM Lisbon 2024 🇵🇹 2024-09-18 Lee Williams invites to DevGAMM Lisbon 2024 🌊 2024-09-18 Guido Schmidt from ROVIO invites you to DevGAMM in Lisbon 🇵🇹