Destruction FX - Static Morph Targets

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Published on ● Video Link: https://www.youtube.com/watch?v=M-EwgAW6Kt0



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This is a quick look at how I'm making destructible objects in unreal using static mesh morph targets. I stole the idea for static mesh morphs from Jonathan Lindquist who pioneered the UVs-to-morph technique using 3dsMax.







Tags:
Morph Target Animation
Unreal Engine (Video Game Engine Family)