Dev Diary: The Zombie Game with no name.

Dev Diary: The Zombie Game with no name.

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Published on ● Video Link: https://www.youtube.com/watch?v=wcEq1fNfmg4



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Huge update finally. I settled on an AI solution (Emerald AI) for the sake of getting the game done. Zombie hoards are growing, the variety is amazing.

Ragdolling works through Puppetmaster. Controller and health/damage through Invector and AI via Emerald AI. This week was building bridges to connect all the pieces.

I realized I had been spending way too much time working on my own AI solution that was pretty nice, but not quite ready. Also Opsive's Ultimate release consumed way too much time and I realized that despite all it's amazing potential, just was not ready and I had to scrap that and eat the $200 cost.

Anyway, thank you everyone for following along in this crazy journey.

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chaosrift
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craig giannelli
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zombie shooter
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