Dev Diary: Explosions, particles and things are finally coming together.
The Zombies are coming! Oh my, this one is great. I spent most of the hurricane Florence building storm barriers for my house. Flooding, power outages and massive bug bites didn't stop me from working on this game.
I have exploding barrels with sound. Ragdolls and all sorts of kinematics. My zombie is now on a mission to devour the player and it's just all beautiful and great.
Time for level design and all sorts of addins to the game. The wall finally broke and progress is being made!
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