Developing a Free-To-Play GAAS Game Today| James LO

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Published on ● Video Link: https://www.youtube.com/watch?v=lZbiUrtARVM



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Download slides: http://gamesauce.org/news/2015/06/20/crafting-mashup-tactics-with-james-lo-casual-connect-video/

Delivered at Casual Connect Asia 2015

No tricks, just games. This session is about James Lo's experience in developing a "free-to-play, games as a service" game in today's mobile environment for a smart, well-informed market that knows and will pay for what they want in a game. The lecture focuses on design philosophies to consider that can help maximize the potential impact and longevity of your product.







Tags:
James Lo
Indigo Entertainment
Casual Connect
Casual Connect Asia 2015
Mobile
Marketing
Monetization
Design