Running Live Game Events | James GWERTZMAN
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Published on ● Video Link: https://www.youtube.com/watch?v=U8DDn_B971I
Download Slides: http://gamesauce.org/news/2015/06/11/making-games-easy-for-developers-with-james-gwertzman-and-playfab-casual-connect-video/
Delivered at Casual Connect Asia 2015
Launching a great F2P game isn’t enough these days to win. You need a great live operations strategy as well — and the tools to execute it. We’ll talk about how to build out your operations plan and then take a deep dive into one key component: in-game events. You'll learn how events can be used to boost monetization, increase retention, and extend the life of your game. We’ll go over some real-world examples and talk about how to design and plan events for your own game.
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James Gwertzman
PlayFab
Casual Connect
Casual Connect Asia 2015
Monetization
Retention
Design