Welcome to another Lufenia! This time the second part of the Act 3 - Chapter 1.
This Lufenia It's a lot easier than the first part of the Chapter, because you can beat this stage with many kinds of units.
Some advices:
- The Lufenia orb appears at battle start (20 count), disappear at 79% HP, and come again at 49% HP (10 count), you can manage the orb cleansing your own debuff (+20 to the count).
- They cleanse debuffs at 79% & 49% HP.
- This fight has a stance that raises their resistance to all weapon types (melee/ranged/magic).
- Recast ignores HP DMG reduction effects, dispels your leftmost buff per ally, and inflicts [Toxin], which has HP poison.
- The Tunnelers absorb Thunder & Earth attacks, but are weak to Ice & Holy, units like Kuja, Onion Knight, Hope, Ceodore, Pecil and more are perfects for this stage.
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