A brand new Global First Lufenia+ featuring the Vayne BT raid bosses.
This time the bosses will instantly turn warp and cleanse all debuffs if the player takes 7 turns in a row. This includes C65 and call abilities.
The orb caps at 8 and ticks down by 2 every player turn, and does not tick on enemy turns.
There are two major ways to deal with the orb, either via some units who can delay the enemies by 2 turns, such as Cloud LD, CoD on her special HP+, Quistis LD or S2 for ST, and Seifer LD.
The other way to deal with the orb, which is the strategy I used, was to deal off turn damage, as the orb is +1 on critical brave damage, which you will inflict so long as the enemies are broken.
Auron and Beatrix were very useful for this, since both of their follow ups also ignore defense, and these bosses have some insane defense.
Vanille was also very useful here for trap on her EX, which also greatly helped manage the orb, as well as her very potent defense down debuffs which helped the on turn damage the party was doing.
Overall a pretty nice change of pace, took me quite a few team comps before I settled on one that worked
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