DFFOO GL (Dare to Defy VI SHINRYU) Return of the Guardian (No FR Run)
D2D Run - No FR Run
Party: Auron LD (Seymour LD), Garnet BT+3/3 (Cid Raines LD), Maria LD (Raijin LD)
Strategy Note:
- This is a pretty brain-dead team comp. With Auron protecting the party and Maria's arrows healing you should haven't much difficulty in this fight. Remove speed passives (Lite skills as well). The more turns, the boss has the more counter opportunities you will have.
- Once the boss HP has dropped to 75%, use Seymour base call. I have Garnet activate her BT finisher after the boss Force Time is over. Before that, you can just play Garnet with her normal skill rotations, and use her LD to refresh her overhead buff.
- Once Garnet's BT aura is at 6, I use Cid Raines LDCA and go to her BURST phase.
- During the boss time, just have everyone do BRV+. Garnet should be in her Water stance so she can use Deluge.
- When the boss HP is below 49%, use Seymour LDCA.
- When the boss is about to be killed (i.e. 5%), summon Ifrit, apply Raijin LDCA, and finish the fight. Raijin LDCA will protect your party against the Carpet Bomb+ counter if you don't kill the boss in the summon.
Ifrit summon,
Note: All 3 characters are EX+3LB with their bloom passives, HG armor & their enhancement boards. Auron has his LD & the following spheres - Jecht (RF), Machina (RF), and Vanille. Garnet has her BURST+3/3, LD & the following spheres - Aerith (RF), her own, Wakka (RF). Maria has her LD & the following spheres - her own (RF), Kain (RF), and Lyse (RF).
UW: Auron 5/5, Garnet 4/5 UW
HG Armor+: Auron HG+3/3, Garnet HG+3/3
Force Level: Auron LV10
Calls: Auron LD (Seymour LD), Garnet BT+3/3 (Cid Raines LD), Maria LD (Raijin LD)
Wave 1: Dragonfly x2 (completed on turn 77)
Score: 1177k
Boss Guide Video: https://youtu.be/LoafiNJLoDY
Time codes
00:00 - Intro & Overview
03:08 - Commencement of the Fight~
SHINRYU Overview
- The Dragonfly has 70 million HP each.
Force Gauge Effects
- Force gauge ≥ 40% - Lower INT BRV and MAX BRV by 30%
- Force gauge ≥ 60% - Lower INT BRV and MAX BRV by 60%
- Force gauge ≥ 80% - Lower INT BRV and MAX BRV by 90%
Force Ability
- Carpet Bomb+++: Recovers from BREAK, BRV Gain, AOE HP Attack (guaranteed hit). Activate Force Time for 5 turns.
- Cancel: Use thunder element melee FR
Force Time
Gains the following enhancements during force time:
• Reduce HP damage by 200%
Key HP thresholds
- SHINRYU auras will trigger at the start of the fight and the 79% HP threshold.
- The boss has a standard rotation cycle
a) Machin Gun-Fire - AOE BRV attack
b) Glide Bomb - ST BRV attack
c) Blind Fire - AOE BRV attack.
- At the 79%, 49%, and 19% HP threshold, the boss will use Carpet Bomb (AOE BRV+HP (Split))
- Boss activates Runaway mode (red aura) at 29%
- Boss could use Carpet Bomb+ before it is killed and kamikaze itself after the attack. You will fail the HP requirement if you don't mitigate that HP attack.
Infographic:
https://drive.google.com/file/d/1XmuSo5A049RbJKK0kB6Oygdl2LB7eQCu/view?usp=sharing
PDF Guide: https://drive.google.com/file/d/1zThE3nhOPk1dFEO44IRtuMyNmPVIgAPw/view?usp=sharing
Force Mechanics Overview
Video Link: https://youtu.be/bw0Et10WGu0
PDF copy: https://drive.google.com/file/d/1b-WlPNHAe7eUKrMwMF4w9p8-yLXfxw7N/view?usp=sharing
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