DFFOO GL (Blue Pulse Heretics SHINRYU) Free Turns & Menancing Auras
SHINRYU Ticket Challenge Run 3 - No FR Edition
Party: Ramza BT+3/3 (Gabranth LD), Fujin LD (Seymour LD), Galuf LD (Lilisette LD)
IMO, Ramza is a D2D no FR runs champion due to his powerful auras and free turns (HP+++) mechanics.
Tips:
- Remove all speed passives. Refresh buffs only when needed. Skill management holds an important aspect in getting this run.
- Not recommended to attempt if you don't have UW weapons. I might have gotten an earlier clear if I have a UW Throw for Fujin.
-- Stagger the HP damage-up debuffs. Ensure that you always an HP damage debuff on the boss at all times. Save Seymour debuff after 79% and 49% HP threshold so you get the strong version.
- Galuf use AA for his free skill. As long the party is covered, this run isn't an issue. Although an ultra-safe team comp, the issue is the turn count for this team comp.
- Ramza can spam HP+++ once it is up. Refresh his buffs when necessary. I think I could do it better if I use Bahamut (for EX skill spam) or Pandemonium summon instead of Odin. Forget to change the summon when I am doing this run :)
Odin summon,
Note: All 3 characters are EX+3LB with their bloom passives, HG armor & their enhancement boards. Ramza has his BURST+3/3, LD & the following spheres - his own, Maria (RF), Queen. Fujin has her LD & the following spheres - her own, Alphinaud (RF), Sazh (RF). Galuf has his LD & the following spheres - his own, Noel, Lyse (RF)
UW: Ramza 5/5 UW, Galuf 5/5 UW
HG Armor+: Ramza HG+3/3, Galuf HG+3/3
Force Level: Fujin LV10, Ramza LV10
Calls: Ramza (Gabranth LD), Fujin LD (Seymour LD), Galuf LD (Lilisette LD)
Wave 1: Flumen Draco x2 (completed on turn 79)
Score: 1432k
Boss Guide Video: https://youtu.be/4vm9ls_8gL0
Time codes
00:00 - Intro & Overview
02:38 - Commencement of the Fight~
SHINRYU Overview
- The Flumen Draco has 90 million HP each.
- They are weak against Ranged
Force Gauge Effects
- Force gauge ≥ 40% - Party Post Turn BRV Regen by 110% of INT BRV
- Force gauge ≥ 60% - Party Post Turn BRV Regen by 110% of INT BRV. Party Non-Elemental BRV Damage Resist Up by 50%. Non-wind elemental BRV damage resisted by 50%
- Force gauge ≥ 80% - Party Post Turn BRV Regen by 110% of INT BRV. Party Non-Elemental BRV Damage Resist Up by 90%. Non-wind elemental BRV damage resisted by 90%
Force Ability
- Dragotornado: Recovers from BREAK, BRV Gain, AOE HP Attack (guaranteed hit). Activate Force Time for 5 turns.
Force Time
Gains the following enhancements during force time:
• Boss gains HP damage bonus boost of 50%
• Party Prevents BRV from dropping under 20% of MAX BRV (Can not be broken, if below 20%, remains the same)
Key HP thresholds
- SHINRYU auras will trigger at the start of the fight and the 79% HP threshold. The boss will also activate its Rage Up (100% MAX BRV battery)
- The boss has a standard rotation cycle
a) Bubbleout - ST BRV attack
b) Wing Dive - ST BRV attack
c) Breath - AOE BRV attack. Inflicts 30% DEF Down for 3 turns
- At the 49% HP threshold, the boss will activate the green aura. Where your party's turn will get delayed by 1 after they act. Remove the aura by dealing wind damage
- Bosses are tanky AF. Be prepared for a slugfest
PDF Guide: https://drive.google.com/file/d/1xw_IveVK2rvtS7H8RhwsgqhCG4TxOGoS/view?usp=sharing
Force Mechanics Overview
Video Link: https://youtu.be/bw0Et10WGu0
PDF copy: https://drive.google.com/file/d/1b-WlPNHAe7eUKrMwMF4w9p8-yLXfxw7N/view?usp=sharing
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