DFFOO GL (Dimensions End Transcendence, Tier 1 Reckoning) PCecil LD, Cloud BT, Keiss LD
A non-Gabranth Run. Having some fun with LD boards Cloud. Other than the ever-useful Jack LD call, I have Caius Call for the instant break requirements for wave 1 and Kam'lanut Call for massive AOE HP damage from those infamous Flame Masks.
Pandemonium summon,
Note: All 3 characters are EX+3LB wi their enhancement boards and bloom passives. PCecil has his LD, his HG armor, and the following spheres - his own, Sephiroth (RF) & Gabranth (RF). Cloud has his BURST, LD, HG armor, and the following spheres equipped - Tifa, Lyse (RF), Irvine (RF). Keiss has his LD and the following spheres - his own, Kain (RF) and Irvine (RF).
Calls: PCecil (Kam'lanuat LD), Cloud (Caius LD), Keiss (Jack LD)
Wave 1: Affects x2 (completed on turn 30)
https://dissidia.dev/bestiary/590/latest
LUFENIA Orb:
It will start at 13 counts. The orb will freeze at 79% and reappears at 49% @ 13 count
Increase by 2 when inflicts 2 or more debuffs in 1 turn. Party acts -1, Enemy acts -2
The boss has 3.1mil HP each. By using Gabranth, the orb control as he will always counter with 2 debuffs. When one of them reaches 79% or 49%, they will use Aqua Power (massive BRV gain, blue aura, reduces BRV damage taken by 999%, HP damage taken by 70%; increases HP damage dealt). You need to instant-break them to cause them to flinch. If you don't break them, they will use Demonsplash (ST BRV+HP)
They will also gain a blue aura after using Banishing Gaze (at 29%) HP threshold. The bosses here don’t cleanse the debuffs like the ones in Ultimecia LC.
- Bursting through the orb is much required in a non-debuff heavy squad. other than PCecil EX, LD & Keiss LD, you don't have many options of refreshing the orb other than employing debuffs-based call.
- To shave the BRV, you have to use Keiss BRV+ while in the launch as it has 100% gravity. You need to break them to cause them to flinch thus removing the blue aura. Without the flinch, their attacks will be deadly and your BRV hits will be negated. With the launches and Keiss LD buff to refresh the orb, you should be able to burst down their HP to 79% to deactivate the orb.
- Prepare yourself to fight the orb conditions when they reach 49%. Space out your party turns between the boss with Cloud's LD. Save 1 for the next fight. PCecil should try to use his LD only when his overhead buff is about to expire. Keiss needs to save his LD buff (2 out 3) for the next wave as well. Don't waste too much Hero Support as well as you need to launch to break their stance.
- Once you break them at 49%, you need to delay and kill them before the orb expired. I have to use the summon as the orb count is low and also don't want to risk wasting too many skills. Make sure PCecil's HP is maxed to activate his c50 passive.
Wave 2: Lluma Mascara x2 (completed on turn 71)
https://dissidia.dev/bestiary/788/latest
LUFENIA Orb:
Start at 10 count @ 79%. The orb freezes when a player unit’s HP is at least 100%
If not frozen, Party acts -1, Enemy acts -2
The boss has 4.3mil HP each.
- To freeze the orb, you need to ensure that 1 party member’s HP is maxed.
- At 79%, 49%, & 29% HP each Mask will enter Flames mode (pink flame appears). Other than the stance reduces BRV damage taken by 30%, HP damage is taken by 40%, it also lets them regen 86k HP on each party member turn & 15k-50K HP drain before they act. To break the Flames stance, you need to launch it.
Watch out for its recast ability: Inferno+ (ST BRV+HP) (5 turns to max) (high potencies)
Other HP attacks: Purgatory (AOE BRV+HP), Magic Slug (HP Attack)
- Other than the HP thresholds mentioned where you need to launch to break the flame stance, you need to upkeep one of the character's HP to the max. Overheals + Kam'lanaut call is essential for the party to tank the boss HP attacks. Try to space out the boss attacks (with the help of Cloud guaranteed paralysis), your units can heal before the next incoming attack come.
- I have Caius S2 call for the start of the wave while Keiss setups his LD debuff. Try to bring their HP down at the same time, since the skills are running low and you don't want to endure too many phases of the Flames phase.
- Apply Jack LD's call after the 79% HP threshold and hopefully the buff is at V and still there when Cloud uses his BURST when their HP is at 49% and target to bring them down to 29%.
- I have to use Kam'lanuat LD Call (3T) first before using his S2 call (6T) when I am attempting to nuking down the attack. Make sure the Call effect is up so your party has the chance to tank the attacks. Purgatory will hit hard without the Calls debuff. The recast ability also hit hard. If not for the overheals, Call effect and Keiss' Hero Support break prevention, my Cloud will have died.
Score: 1019k
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