DiRT RALLY - Anti-Aliasing Performance Radeon R9 270 + i5-4690K
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It's time for another DiRT title, except this time it's incomplete (on purpose) as an early access game. The current game is definitely incomplete, but there is still enough for quite a bit of fun. I just wish the Hill Climb Events were there. Luckily the game has a proper benchmark for consistency, and here we use that.
Alas, the focus of this video is not the content, but the game's performance. I bench the game at 1080p, maxed out graphics, the difference being without anti-aliasing first and then with the innovative CMAA solution and then well known and great looking but performance sucking MSAA.
What is CMAA? It's Conservative Morphological Anti-Aliasing. Like FXAA, it's a post process, but without the blurring associated with FXAA.
System Config:
- Asrock H97M Pro4
- i5-4690K Stock
- Asus Radeon R9 270 2 GB Direct CU II
- Kingston 2 x 8 GB DDR3 1600 MHz
- Samsung 850 250 GB SSD
OBS was used to record the footage at 1920 x 1080p at 60 FPS.
Cyberlink Director 13 was used to edit and produce the video.
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