DiRT RALLY - Anti-Aliasing Performance Radeon R9 270 + i5-4690K

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Published on ● Video Link: https://www.youtube.com/watch?v=vp4FgxNvFlY



Game:
DiRT Rally (2015)
Duration: 6:04
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It's time for another DiRT title, except this time it's incomplete (on purpose) as an early access game. The current game is definitely incomplete, but there is still enough for quite a bit of fun. I just wish the Hill Climb Events were there. Luckily the game has a proper benchmark for consistency, and here we use that.

Alas, the focus of this video is not the content, but the game's performance. I bench the game at 1080p, maxed out graphics, the difference being without anti-aliasing first and then with the innovative CMAA solution and then well known and great looking but performance sucking MSAA.

What is CMAA? It's Conservative Morphological Anti-Aliasing. Like FXAA, it's a post process, but without the blurring associated with FXAA.

System Config:

- Asrock H97M Pro4
- i5-4690K Stock
- Asus Radeon R9 270 2 GB Direct CU II
- Kingston 2 x 8 GB DDR3 1600 MHz
- Samsung 850 250 GB SSD

OBS was used to record the footage at 1920 x 1080p at 60 FPS.

Cyberlink Director 13 was used to edit and produce the video.







Tags:
DiRT Rally
Colin McRae: Dirt (Award-Winning Work)
Dirt
Racing Video Game (Video Game Genre)
Rallying (Sport)
rally racing
Auto Racing (Sport)
benchmark
benchmarking
Radeon (Computing Platform)
Radeon R9
r9 270
Radeon R9 270
AMD Radeon
Dirt Rally Radeon R9 270
Anti ALiasing



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