Dissecting Design -- An Animated Look at Cuphead
This week's Dissecting Design takes a look at Cuphead, and how the game combines boss rush-centric design with platforming to create an unusual mix of design.
0:00 -- Intro
1:11 -- Basic Gameplay
4:55 -- Boss Design of Cuphead
10:15 -- Boss Rush Design
17:15 -- Problems With the Run and Gun
20:14 -- Balance and issues with the Boss Design
24:59 -- Final Thoughts and Advanced Challenges
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At Noon est on most days, there will be a vlog video. Either a Critical Thought, Industry Insight or update to the channel. Around 6:00 PM est, a video looking at a video game. Either part of a let's play, or a spotlight on a game.
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Mondays: A Dissecting Game Design will be posted. My video series examining a game's design.
ABOUT ME:
I'm Josh Bycer and I run the site Game-Wisdom, where I examine the art and science of games. Here on Youtube, I put out a variety of videos that consists of let's plays, examinations and more.
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Cuphead Statistics For Game Wisdom
Currently, Game Wisdom has 41,096 views for Cuphead across 23 videos. Cuphead has approximately 13 hours of watchable video on his channel, less than 0.32% of the total video content that Game Wisdom has uploaded to YouTube.