Divinity Original Sin 2 – Blue Flame, Big Totems, and the End of Act 2 (Co-Op Stream)
We’re nearing the climax of Act 2, and things are getting out of hand. My summoner build is going all in—totems everywhere, blue flame explosions, and complete chaos on the battlefield. In Divinity: Original Sin 2 (Definitive Edition), every decision and every spell matters… especially when you’re playing in co-op with even more unpredictable energy.
This stream dives deep into late Act 2 combat, build experimentation, and the raw power of summoner totems. Are we overpowered or just barely surviving? Let’s find out.
What to Expect in This Stream:
Big fights and story moments at the end of Act 2
Summoner totem build chaos in full effect
Turn-based tactical combat with co-op coordination (or lack of it)
Elemental magic synergy, explosions, and party-wide destruction
A chill, strategy-driven stream with reactive gameplay and surprises
Game Overview:
Divinity: Original Sin 2 is a critically acclaimed CRPG from Larian Studios, blending deep combat mechanics, open-ended story choices, and build flexibility. In co-op multiplayer, anything can happen—and when you’re using summoner magic, things escalate fast.
💬 Running a summoner build or playing through Act 2? Drop your favorite totem tactics or late-game tips in the comments!
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