Today’s goal was simple: set up a clean, efficient train network.
Instead? I’ve got conveyor belts wrapped around roads, train stations backed into cliffs, and enough logistical spaghetti to make me rethink every decision I’ve made in this playthrough.
This is my first full playthrough of Satisfactory, and I’ve hit that stage where trains seem like the answer—but integrating them into my existing base is proving to be its own engineering nightmare. Time to build, reroute, and hope nothing derails (literally or emotionally).
What to Expect in This Stream:
Building new train stations and freight platforms
Expanding the train network to reach remote production zones
Reworking conveyor layouts to support rail-based transport
A chill, chaotic livestream full of logistical struggles and progress that feels like failure
Game Overview:
Satisfactory is a first-person open-world factory-building sim by Coffee Stain Studios. Players explore an alien world, automate production chains, and design massive industrial systems powered by conveyor belts, Hypertubes, and trains. Whether you're building for efficiency or fighting through the chaos, Satisfactory always finds a way to humble you.
💬 Whether you're deep into your own train network or just here to enjoy the ride, come hang out in chat! Got tips for untangling transport systems? Drop them below.
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