DLSS - The Past, the Present and the Future
DLSS, Nvidia's smart upscaling technology, was a bit rubbish. But now it's less rubbish, and one day it might be rather good.
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I put it to the test in Control, comparing it with TAA which appears to be forced on even if all other graphics options are turned off.
See their blog post here: https://www.nvidia.com/en-gb/geforce/news/dlss-control-and-beyond/
See my dedicated video on Control's DLSS here - https://youtu.be/3MaCBUt1QtA
MUSIC USED
0:00 - Holomorphic by David Randall - https://youtu.be/arnddZe9f4o
4:51 - Digadig - https://youtu.be/MpLQxduGNZw
0:00 - Early DLSS
3:15 - Why smart upscaling can be useful
5:14 - DLSS in the game Control
7:28 - Why I think Nvidia developed DLSS
8:42 - DLSS's Future
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