[DOA2++ MOD] Half-Wall Combos - Part II
Half-Walls used to end combos, but I modded them to change that.
Now you can get some guaranteed damage if you're aware of your spacing and environment.
Also showcased: Character-specific tools, like air throws and bounce/bound properties, which didn't exist in the original DOA2U.
Some characters are better at wall combos than others, and I'll continue to make balancing adjustments as necessary.
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For more information on how the project is going, you can follow the project thread here:
https://www.freestepdodge.com/threads/doa2-moveset-editing-project.3700/
More videos are coming soon~
Thanks for watching!
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