Does 343 Industries Want Halo Infinite to FAIL? | The Current State of Halo Infinite is Pathetic
Halo Infinite multiplayer has been out for almost a month now and with the official Halo Infinite Campaign Release date just around the corner there is a lot of controversy and excitement surrounding the game. For the most part Halo Infinite is an incredible well built game in terms of gameplay and the feel of combat, but the Halo Infinite progression system and battle pass have come under a lot of fire for being insanely difficult to level up since all progression is based on challenge completion which leads into the largest issue with this game. Some challenges are game mode specific and as of right now, unlike every other Halo game that has ever released, Halo Infinite does not even have the ability to pick which game mode you want to play forcing people to play endless games of oddball and CTF when they simply want to or need to thanks to the challenge based progression play something else. That is my biggest issue with Halo Infinite and is why as things are right now I have no real desire to play the game until 343 Industries implements the ability to play the game modes you actually want to. 343 Industries has already announced that Halo Infinite will not be receiving dedicated playlists for even the most fundamental game modes to the Halo franchise like slayer not coming until 2022. This leaves the question, what was 343 Industries doing for the past 6 years and do they want Halo Infinite to Fail?
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Currently, Griffin Gaming has 3,060,262 views for Halo Infinite across 25 videos. The game makes up 14 hours of published video on his channel, roughly 11.66% of Halo Infinite content that Griffin Gaming has uploaded to YouTube.