Does Environmental Storytelling REALLY Matter in Games? [Full VOD]
On last week's stream, Rick worked on enhancing environmental storytelling in Droian by adding decor and refining our game design. But here’s the big question: Does environmental storytelling REALLY matter in game dev? Spoiler: YES, always! Especially in small indie games like Droian, where there’s no dialogue, the environment tells the story.
Watch as Rick uses tools like Godot and Aseprite to make pixel art decor, test designs, and dive deep into environmental storytelling to bring Droian’s world to life. If you’re passionate about game dev, game design, or crafting immersive indie games, this stream is for you!
✨ Timestamps:
00:00. - Beginning of Everything and intro to Droian
01:00 - Explaining environmental storytelling
03:00 - A Musak rant
04:20 - Opening Godot to show what we have
11:13 - Getting into Aseprite to make a generator
16:20 - Back to Godot
27:30 - Testing out the new decor for storytelling
28:30 - Back to Aseprite
42:50 - Back to Godot to apply pixel art into environmental storytelling
52:15 - Next room to decorate with storytelling
01:19:30 - Adding in the new pixel art into the game
01:27:14 - Testing the game on Godot
01:30:00 - Another room now
01:51:00 - More decor for environmental storytelling
01:57:19 - Last little test of the new decor
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Learn more about Godot:https://godotengine.org/g
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