Making Enemies patrol and attack with Limbo AI Logic Trees: Godot 4.3 Enemy programming Explained
Looking for an easier way of making your Enemies patrol and attack? Well Kaado is trying here to do exactly that but with LimboAI Logic trees to help! This is a sort of tutorial/Learn along using Godot 4.3 stable version and LimboAI (also latest stable version). Follow along and watch Kaado try to explain his way through the plug in for Godot, without reading the docs...
✨ Timestamps:
00:00. - Intro
00:30 - What are we doing? What game is this? oh yeah Droian.
02:12 - The enemies we already have that patrol around
04:20 - Panic when LimboAi is not there.
05:40 - The roast of the junior game dev
06:30 - Getting the enemy to do the attack with logic
11:30 - HOW DO WE ADD AN ACTION?!?!?!
19:30 - Final try and final thoughts on the great success
👀 Catch us live every Friday on Twitch:https://www.twitch.tv/untitledgamestudios
🎮 Check out our YouTube Channel: @untitledgamestudios
💻 Visit our official website:https://ugs.pt/t
Learn more about Godot:https://godotengine.org/g
#GameDev #Godot4 #LimboAI