DOES IT GET ANY BETTER... | Let's Play Resident Evil 5 - Part 2

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Published on ● Video Link: https://www.youtube.com/watch?v=YSMgYtgS2TU



Resident Evil 5
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Category:
Let's Play
Duration: 3:07:04
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1


Still got to say that I am not feeling it with the game despite being introduced to new weapons and enemies. I feel in some ways it is getting worse. Hopefully this save method works though. We died then the game saved so it should work properly in this case but who really knows.

Trophy/Achievement Timestamps

37:32 - Fireworks Trophy/Achievement - Throughout the game there are several enemies that have all sorts of weapons in their arsenal. The ones that you are looking for are the ones that have either Molotov cocktails which will set you or enemies on fire as well as dynamite sticks and hand grenades that will explode. You will find plenty of these enemies and their varieties throughout the game as they are considered the more generic enemy model just with a different weapon. When you encounter one of these enemies instead of aiming for them you should aim for the Molotov cocktail, dynamite stick or hand grenade they are holding in their hand and shoot that instead as this will kill the enemy holding it as well as get you this trophy/achievement.

45:36 - Baptism By Fire Trophy/Achievement - Throughout the game you will find several drums and gas tanks which are typically coloured red and when shot will cause a reasonably large explosion to a surrounding area. The explosion is very generous in terms of its size so you might get this on accident. The earliest point I found to do this without too much enemy setup is in Chapter 2 - 1. When you reach the bridge after going through the docks you need to use drums to prevent a truck from killing you. After this you can move forward and several enemies will appear. If you wait for them to group up you can shoot the drums to blow them up. When you defeat 3 Majini at once with a drum or gas tank explosion you will unlock this trophy/achievement.

1:10:23 - Exploding Heads Trophy/Achievement - The best way to deal damage to an enemy is through headshots. The advantage in this game is that every weapon comes with a laser sight that will aid with aiming for the head. In order for a headshot to count however the head needs to explode from the shot as opposed to simply downing the enemy. The earlier you do this the better as with more enemy varieties being introduced some of them will tend to either kill the enemy they are possessing or will replace their head with something else. I am unsure whether the enemies that do this count towards the headshots because their deaths are caused by an outside factor that is caused from the headshot we inflict and as it is they would be considered separate enemies from that point as well so it is hard to tell. When you pull of 20 headshots you will unlock this trophy/achievement.

1:41:11 - Completed Chapter 2 - 1 Trophy/Achievement - This is story related and unmissable. You will unlock this trophy/achievement when you have completed Chapter 2 - 1 on any difficulty setting.

2:53:07 - A Friend In Need Trophy/Achievement - Unlike past Resident Evil games you will not be playing alone and instead will have support in the form of Sheva who will act as your partner throughout. In addition to this whenever you or your partner take a certain amount of damage or have been grabbed or put in a position where they need help you will be able to assist them outside of using weapons. There are 2 different states which each have their own trophy/achievement. The first is when you or your partner have been grabbed or put in a position where you can't move. This is indicated by a yellow circle with HELP on the screen both for you and your partner when this occurs. Another indication is your movement will be slower to compensate for your injuries and struggling. You also lose health the longer you or your partner are awaiting help if you have been grabbed or trapped. The other is when you have taken enough damage to reduce your health bar to red which will place you in the DYING state along with the icon flashing red. The screen will also turn slightly red as well. Keep in mind that if the DYING icon is on your partner you only have a few seconds to save them before they die and you get a game over. If you are having trouble finding where your partner is located you can hold the R2 button and the camera will adjust towards the direction they are in. If you are playing co-op you can both do this however when you are playing solo you play as Chris so you will always save Shera and she will always save you. When you reach your partner while they are in the HELP state press the Circle/B button to melee or help them if they are trapped. If you take too long the AI will get themselves out of the situation. When you have saved your partner 10 times when HELP is displayed you will unlock this trophy/achievement.

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Part 2



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Currently, Plat It Nate has 31 views for Resident Evil 5 across 9 videos. The game makes up over 1 day of published video on his channel, roughly 1.01% of Resident Evil 5 content that Plat It Nate has uploaded to YouTube.