Donkey Kong 64's Final Battle Recreated in Super Smash Bros. Ultimate with Spirits
Here is Donkey Kong 64's final boss recreated in Super Smash Bros. Ultimate with the help of spirits and the various game rules you can mess with. I'll go through each character:
Donkey Kong: No stage hazards, the only item on for this match was the Launch Star, this is supose to be the barrel blast barrel DK goes in to slam into K. Rool.
Diddy Kong: The only items on here were the rocket belt and ray gun. These items are supose to represent Diddy's rocket barrel and peanut pop guns from DK64. Hazards are on here so that Diddy can bring down the arena lights like in DK64.
Lanky Kong (Diddy Kong): Hazards off, the only items on here are bananas, banana guns and containers / barrels. The containers here contain bananas like in DK64 that cause K. Rool to slip.
Tiny Kong (Isabelle): Used a Dixie Kong spirit since Tiny Kong is only a support spirit. Mini Mushrooms were turned on here to represent Tiny's shrink ability in DK64. Hazards off.
Chunky Kong (Incineroar): Hazards off and final smash metor on. Incineroar starts off giant with the help of support spirits and Super Mushrooms are on here to represent Chunky's giant ability.
The music wasn't modded in, just edited in.
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