Don't Let Yourself Get Too Close to Event[0]'s AI
Event[0] is a sci-fi narrative exploration game where you build a relationship with a lonely spaceship computer to get home to Earth.
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Event[0] is an award-winning narrative exploration game where you must build a relationship with a lonely spaceship computer to get home. Set in a retrofuture inspired by sci-fi classics such as 2001: A Space Odyssey, the game is about forging a personal relationship with your only companion, an insecure AI entity capable of procedurally generating over two million lines of dialog. You interact with the computer, named Kaizen, by typing messages on terminals throughout the ship. The reality of your situation will emerge organically as you communicate with Kaizen and explore the mysterious ship in first-person perspective.
Youâll freely navigate evocative 3D environments brought to life with physics-based rendering and advanced lighting techniques. Youâll examine items to gather information and solve hacking puzzles as you progress. You can even leave the ship for breathtakingly scary spacewalks! All sound and music come from the environment; there is no traditional score. The ship is essentially the AI computerâs body, and reacts to Kaizenâs feelings by making different soundsâpay attention for clues!
As in any relationship, there can be gratitude, disappointment, or jealousy, and Kaizen reacts differently depending on its mood. By working through the fears and anxieties of your virtual companion, you can eventually find your way back to Earthâwhile unraveling the cryptic history of the ship and the 1980s society from which it emerged.
SYSTEM REQUIREMENTS
WindowsmacOS
MINIMUM:
OS: Windows 7 or higher, 64bits
Processor: Intel i5 2.4Ghz
Memory: 8 GB RAM
Graphics: Nvidia GeForce GTX 650
Storage: 10 GB available space
RECOMMENDED:
OS: Windows 7 or higher, 64bits
Processor: Intel i5 2.8GHz
Memory: 8 GB RAM
Graphics: Nvidia GeForce GTX 970
DirectX: Version 11
Storage: 10 GB available space
after a semi-interactive introduction to determine your background and set up the current situation (plus listen to a nice song), you find yourself on the station. chatting up the ai reveals it wants you to destroy the singularity drive or die trying, but he still comes off as mostly nice. and while there are seemingly no choices (I'm sure the ones in the intro don't mean anything), the game has 3 endings. there's a checkpoint after one of the final choices, so it's not necessarily possible to watch more than one by reloading the last save, despite its thumbnail suggesting otherwise. disappointing, but this is what youtube is for.
getting the right angle to see the screen properly is a different matter though, really annoying. can't use wasd without switching to keyboard in the settings, then you have to click terminals to change to typing mode. both mouse and keyboard are mandatory either way, so why don't arrow keys work regardless of control scheme? wasd could've been used to browse logs, no typing is done there. you can flip axes and set mouse sensitivity, no rebinding.
another thing my impatient self found annoying was how slowly things get identified. point the crosshair at an object, wait for the circle to go round (if it's even an object of interest), a textbox to appear, then you can finally find out what the thing is. unless it's a white wall making the white text completely invisible, well done... at least there are no drawers to open or anything like that, just 'scan' your surroundings slowly. or don't, as 99% of the stuff is irrelevant.
autosaves happen often enough and there's a save & exit option, though I didn't try if it actually saves where you quit or next time you're put back to the last checkpoint. settings do their job, besides control-related things there's a single volume slider (would've liked separate ones to get rid of a few sound effects), resolutions, windowed mode, graphics settings, brightness slider, subtitles, languages.
I played tacoma, the station and this back to back and found this the least enjoyable. they're all about the same length, 3 hours, give or take, have some similarities, and this wasn't horrible either, but besides the nostalgic talking to a computer thing there wasn't much to it story-wise and controls were worse than expected. the price is simply insane, I'd say no more than 5 bucks and only after playing some other games in the genre first.