[Doom 2] CrusherExperiment - Map01 (Revived) UV-Max(+item respawn) in 11:55
The UV-Max video of CrusherExperiment map 01 (Revived).
Advanced settings: item respawn
Pwad: crusherexperiment1.9.2.wad
Time: 11:55
Source Port: GZDoom 1.8.2.0
Without OpenGL mode, this map is pretty dangerous because almost every places of this map are dark and short. That's why I used OpenGL for lighting, and I also used "brightmapsdoom2.pk3" as it makes lighting even more shiny and beautiful :D Hit hard those green demon as they are a bit more powerful than normal demon. Anyway, this map is good.
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