Doom 2 Inaccessible Room in MAP16: Suburbs
This long room is used for those several imps, cacodemons, mancubi to teleport after getting the blue key. The wall in front of them lowers after triggering a linedef where the blue key stands. Recorded (painfully) on DOSBox directly for a faithful showcase.
From the Doom wiki: "The southwest corner of the complete map contains a rectangular inaccessible area connected to the nukage pool by a small tunnel. This room contains the swarm of imps, cacodemons, and mancubi which teleport in when obtaining the blue key."
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