Doom 2 - Stone Flower (Maps 5 & 6: Deluge & Thanks for Playing): UV-Max (WAD Author: ivymagnapinna)
About Stone Flower:
Five Boom-compatible maps based around an earthy, green-and-brown texture theme, and design mostly inspired by Ribbiks' earlier work. Starts with tiny sandbox maps in MAP01 and 02, ramps up the difficulty with combat-puzzle stuff in MAP03 and 04 and builds up to a slaughter finale in MAP05. (MAP06 is there as a bumper.)
- uses UMAPINFO, your port must be compatible with it
- mainly targeted at/tested with DSDA-Doom, also tested with GZDoom
- HMP was balanced first in all maps, so don't feel bad about giving it a shot
Doomworld Thread: https://www.doomworld.com/forum/topic...
Map 5 - Deluge: 0:00
Secret 1: 22:50
Secret 2: 32:15
Map 6 - Thanks for Playing: 42:10
Date Recorded: 30/06/2024
WAD Version: RC2
Played on dsda-doom (Complevel 9)
Played on PS5 Dualsense Controller (via DS4 Windows)
#doom #doom2 #fps
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