[DOOM 2] Swift Death - MAP01 "First Sequence" UV-Max/UV-Speed

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Published on ● Video Link: https://www.youtube.com/watch?v=l25BcouATL8



Duration: 2:15
1,816 views
26


Wad: swideath.wad
Map: Map01 (First Sequence)
Time: 1:22
Category: UV-Max
Port: GlBoom-Plus 2.5.1.3
Link: https://www.doomworld.com/vb/wads-mods/70656-swift-death-challenging-megawad-final-version-map-bonus/
Demo: http://1drv.ms/1Nz3tiq

Wad: swideath.wad
Map: Map01 (First Sequence)
Time: 0:02(.83)
Category: UV-Speed
Port: GlBoom-Plus 2.5.1.3
Link: https://www.doomworld.com/vb/wads-mods/70656-swift-death-challenging-megawad-final-version-map-bonus/
Demo: http://1drv.ms/1Nz3tiq

Comments:
So I decided to combine a Max demo and a Speed demo in one, considering, the Speed demo is literally 15 seconds long lol.

As for the map, holy shit. This thing kicked my ass repeatedly, and I enjoyed it every time. It was getting simple enough after awhile, I figured out a good little way to make the monsters disperse enough to get some breathing room and start some infighting. Getting past the first 10 seconds is the hardest, and usually if I took a revenant rocket in this timespan it would do 80 damage and I'd die to the next thing that hit me anyways. Hitting the lift with the imps on it makes it easier to pass them later and get behind the cover to start killing the monsters on the floor, while hitting the switch for the blue key lift makes it so the chaingunners can't just snipe at you from up top and chip away your HP too quickly. After that, fisting some baddies and getting some really lucky infighting that kills a lot of monsters for you, you have to nail the three lift sequence in order to get the best time. I managed to this time, however, if you mess it up it can cost you anywhere from 5 to 10 seconds to retry it. This was my second exit, first one was in 1:37.

As for the speed demo? Lmao. The window has a W1 exit line, so all you have to do is die there and hope the last thing that hits you propels you hard enough into it to cross the exit line. Killing the zombieman inside makes it so he can't block your entry, but you COULD pacifist this map if you don't shoot him. I think 0:02.83 is going to be extremely hard to beat as a Speed, because you need absolutely the best RNG to die fast enough. Nightmare might actually be easier on Speed.







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