Doom 2016 sprites for GZDoom - Revenant frontal punch animation test

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Published on ● Video Link: https://www.youtube.com/watch?v=3ehKcGxbvYg



Doom
Game:
Doom (2016)
Duration: 1:11
79,676 views
1,120


** Under Development**
I just wanted to show a little of the new revenant for GZDoom! I hope you like it ^^

Frequently Asked Questions:

Why are not animations at 60 fps?

The sprites are not not automatically produced they go through animation, rendering, background removal, resizing, and position sync. It takes a long time to just replace the original sprites! I would never end up with a frequency of 60 sprites per second!

Why do not I do the sprites for Brutal Doom?

Brutal Doom has a very large number of animations for monsters, there are also many animations with dismemberment and entrails coming out of the air! These effects are very difficult to produce in 3D models and I'm not very good at visual effects :(







Tags:
Doom
GZDoom
Doom 2016
Revenant
Sprites
Mods



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Doom Statistics For LeonardoETC

At this time, LeonardoETC has 18,526,690 views for Doom spread across 74 videos. There's close to 11 hours worth of content for Doom published on his channel, roughly 17.73% of the content that LeonardoETC has uploaded to YouTube.