Doom 64: Retribution | Redemption Denied | RDM07: Networking Station [Watch Me Die+Commentary]
After a long time, fighting countless recording issues caused by GPU driver updates messing stuff up and so on, Doom 64: Retribution can be finally continued. I updated my GZDoom to the latest (4.3.3 as of writing this), and thanks to Vulkan support on GZDoom's side, recording is a lot easier. However, some audio issues (cracking) seem to be still present, with occasional audio desyncs found from the raw footage I've recorded (not this video thankfully). I need to investigate the cause.
Anyway, this is Doom 64: Retribution - Redemption Denied episode, level 7: Networking Station by Steven Searle. Narrow corridors, and combined with high monster count calls for a slow and careful play, which is advised due to a few Baron / Hell Knight encounters with limited space. I did 2-3 runs through the map and was able devise a plan which resulted in 100% completion of the this map (I've kept 100% completion optional aside from the base game of Doom 64). A late-map Megasphere lays a solid foundation for the next map, which is no longer a tech-base setting.
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Currently, yikesdude754 has 37,969 views for Doom 64 across 63 videos. The game makes up 11 hours of published video on his channel, roughly 8.25% of Doom 64 content that yikesdude754 has uploaded to YouTube.