Doom - Constriction: 1024 (part 2) maps 15, 31-32, 16-21
Doom wad: "Constriction: 1024" part 2 maps 15, 31-32, 16-21
00:00 Map15 The Transformer by DFF
11:21 Map31 We're All Killin' in a Yellow Submarine by Walter Confetti
15:25 Map32 The Descent 1024 by DFF & Heretic926
29:41 Map16 Going Steady by ThatWenGuy
39:15 Map17 Bath by RataUnderground
43:51 Map18 Pit o' Despair by exl
51:34 Map19 Mastaba by Pierrot
1:11:08 Map20 We Need to go Deeper by SharkyChip
1:17:33 Map21 Frank's Fluids by Snikle
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Wad/File:
Game/Base iwad: Doom II / Boom
Date: Oct 6, 2024
Author: The Constriction Team (Diego Villarroel et Al.) / see map details for individual mappers
Links: https://www.doomworld.com/idgames/levels/doom2/Ports/megawads/cnst1024
Description: Enter the world of Constriction: 32 maps made by a big mapping team full of surprises. The hell is playing some tricks to the poor Doomguy lately, and this time they decided to place him into constricted spaces. It's up to him now (As always), to find out the author of this nightmare and completely DESTROY HIM, RUIN HIM, OBLITERATE HIM, VANISH HIM FROM REALITY AND... ...OK, maybe I'm being a bit rude. All the maps have a playable area of 1024x1024 Doom map units or less. You can't escape the boundaries of the maps, but your enemies can. The maps have a really nice looking coat of paint provided exclusively by Ukiro's amazing texture pack: OTEX. Big shout-out to Ola and his artistic work. (TCT)
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