DOOM + DOOM II: Legacy of Rust, (Counterfeit Eden) - Achievements 33/33 - Levels 4-7 (100%)

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(Links, achievements and secrets at the bottom of the description)

Hello! The end of this classic journey is here with all achievements achieved, but as one always half-expects with pressing record-button, it didn't go perfect all the way, when compared to the test run(s).

1st, I found an oversight in 5th map in form of getting stuck, when speeding through lowered barrier #1 to barrier #2 and staying there... The 2nd one can't be interacted in the same way, leaving you stuck in the small room with green armor. (The area, where you fight cyberdemon)

2nd, happened in the very last fight... Rng was very much against me in that one. Both times having few tyrants stick to the edge, when I had to start moving and also being generally aggressive.
Although I knew that this fight has too much rng mixed into it, I still had more successful takes than not with the tactic in my mind.. and this was also without me being able to kill any Tyrants due to wanting to save achievement pop for the recording itself. The extent of successful testing involved taking 0 damage, how well it could've gone.
I just didn't feel like wasting any more time on this one, so went with the easy retry with one load to bring this series to an end.

I did like later levels of this particular episode more. As for the whole expansion...
• Most of these levels looked good and had some uniqueness to them. I won't start listing all of it, but for these last levels...
5th one can get you stuck
6th one has blocked narrow death poison pits at start, but not later.
Not a great way to do it like this.
7th map's last fight has too much rng to it, when thinking the area itself. There's no point at start, where you can't be seen, so you have to move... and when you move, rockets fly at different times to different spots... all, while tyrants move around and usually blocking the ways at the start of it as well. And lastly, you can move and shoot through sloped sides of the rockets, which means that rockets can come through them as well.
• Music was definitely one of the strong points.
• New weapons weren't bad, but I wouldn't say perfect either.
• Monsters.. I feel like they could use a bit of work for some of them.
Banshee explosion doesn't sound like one, but does quite a bit of damage
Vassago's aoe radius vs visual is way bigger than expected. Doesn't match well.
Tyrants were mostly used for last fight, but it's too much cyb-like itself even, if a lot weaker version of them... But I do like their stomping sound, tho.

For achievement #32, you'll need to play Doom 2 + Legacy of Rust:
- - - - - - - - -
• Nazi (Doom 2 - Map 32)
• Commander Keen (Doom 2 - Map 32)
• Icon of Sin (Doom 2 - Map 30)
...and rest of the monsters are present in Legacy of Rust.
- - - - - - - - -
In any case, all the achievements have been achieved and this journey is over, so I have to think, what comes next.


Playlist for DOOM + DOOM II:
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(    • Doom + Doom II - All achievements & S...   )
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Achievements + secrets:
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Episode 2: Counterfeit Eden
E2M4 - ( 0:00 ) - Echoes of Pain
1) 6:52 ( 4x Hp, Rockets, Shells )
2) 8:40 ( Soulsphere )
3) 17:30 ( Incinerator, Automap, Fuel, 9x Armor )
4) 21:56 ( Rockets, Fuel )
5) 22:05 ( Megasphere )

E2M5 - ( 22:34 ) - The Rack
1) 24:48 ( Backpack )
2) 44:40 ( 4x Armor, Calamity Blade, Fuel )
3) 48:45 ( Soulsphere )
4) 52:46 ( Automap )
5) 56:53 ( Mega-armor )
6) 1:03:06 ( Megasphere )

E2M6 - ( 1:03:35 ) - Soul Silo
1) 1:07:03 ( Berserk )
2) 1:17:10 ( Soulsphere )
Achievement 31/33: 1:26:15 ' Screen Wipe - Obliterate 50 enemies with a single shot of the Calamity Blade '

E2M7 - ( 1:40:03 ) - Brink
( No Secrets )
Achievement 32/33: 1:41:35 ' Indiscriminate Headhunter - Kill one of every enemy '
Achievement 33/33: 2:00:33 ' Legacy of Rust - Reach the end of "Legacy of Rust" '
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