DOOM Gameplay Walkthrough Part 5 DOOM 4 Campaign - Let's Play Playthrough PS4 XBOX ONE PC (2016)
DOOM Gameplay Walkthrough Part 1 - DOOM 4 Campaign Let's Play Playthrough PS4 XBOX ONE PC (2016)
Doom (stylized as DOOM and originally known as Doom 4) is a first-person shooter video game developed by id Software and published by Bethesda Softworks. The game is a reboot of the Doom series and is the first major installment in the series since the release of Doom 3 in 2004. Doom was released worldwide on Microsoft Windows, PlayStation 4, and Xbox One on May 13, 2016.
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(Single-player) - Doom's single-player mode was described as having "badass demons, big effing guns, and moving really fast" as key principles, according to id Software executive producer Marty Stratton. The game will feature a large arsenal of weapons, which can be collected and freely switched by players throughout the game. Weapons such as the super shotgun and BFG 9000 will return. Additionally, melee weapons such as the chainsaw, which can cut enemies in half, are also featured. Many enemies from the original games like the Revenant, Mancubus, and Cyberdemon return as well, some redesigned.[8] As the combat system of the game puts emphasis on momentum and speed, the game allows players to perform movements like a double-jump. A combat system known as "push forward combat" is featured, which discourages players from taking cover behind obstacles or resting to regain health. Players instead collect health and armour pick-ups scattered throughout levels, or kill enemies to regain health. A new mechanic introduced in Doom is the melee execution system, similar to that of the popular PWAD Brutal Doom. When enough damage has been dealt to an enemy, the game will highlight it, and allow the player to perform a melee takedown. id Software stated that Doom's campaign will be more than 13 hours long and the "Ultra-Nightmare" difficulty level will have permadeath
(Multiplayer) - The game's multiplayer is being developed in conjunction with Certain Affinity. Several multiplayer modes, such as traditional four-player deathmatch and team ("clan") arena, as well as domination, warpath, and freeze tag. Players can also use power-ups and teleporters in a multiplayer match. Players can pick-up a pentagram, one of the powerups featured, to transform into and fight as one of the demons featured in the game. The game will also include a built-in tool titled "Doom SnapMap" which allows players to construct custom maps, create new game modes and share them with the online community. At launch, the game features 9 maps
Developer(s)
id Software
Publisher(s)
Bethesda Softworks
Director(s)
Hugo Martin
Marty Stratton
Producer(s)
Timothy Bell
Designer(s)
Jason O'Connell
Programmer(s)
Billy Ethan Khan
Artist(s)
Hugo Martin
Composer(s)
Mick Gordon
Series
Doom
Engine
id Tech 6[5]
Platform(s)
Microsoft Windows
PlayStation 4
Xbox One
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