DOOM II - Capybara - MAP 14 (Deceivingly Cringe) - UV-Max in 18:56
I don't like this map that much, beggining fight is so luck-based that it just gets annoying, getting past all the enemies with good movement and some luck of course.
Fights after are not that bad, i really like the fight in the arena where you can't wake up all the monsters at once, i think that one is really cool.
I also don't like the final fight, you can get very unlucky often with the AVs that both sides will target you at once sometimes, then there is no way of avoiding their attack by switching right-left side of arena.
Cyberdemon at 16:40 can be really frustrating to deal with after all the progress made in the map, he can still end your run in an instant.
Overall, not a bad map but i'm not a fan of this one.
Demo: https://www.mediafire.com/file/y4u1sjxl4t9npj8/capybara14m1856.lmp/file
Capybara: https://www.doomworld.com/forum/topic/127557-idgamesa-speed-slaughtermap-project-capybara/
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