Doom II: Cosmogenesis - Map 04 (Part 4) UV-Max in 10:54

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Really fun map.

Route is largely Ancalagon's (as much as you can stick to a route in a map like this) with two major differences. First, going counterclockwise to get to the pinkies after opening the main door. I found this to be significantly more consistent since you don't have to wade through the HKs/Arachnotrons on the other side, and you bait the cyb cluster over towards the revs (which means they take a lot longer to encroach on you in the imp spawn room). Second, I ended up circling the central room until basically all the cybs were dead (mainly due to nerves), and then baiting the revs out towards the static cybs to try and get some infighting going on between them. In reality the static cybs are pretty terrible at infighting and this wasn't much benefit (while also adding a lot more stress in watching out for infighting rockets).

In the end this is about a minute slower than his run was, but I'm still pretty happy with this.







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