DOOM II - Death in Excess - MAP 13 (Courts of Disillusion) - UV-Max in 22:02
Insanely cool and beautiful map! I really liked playing this map, first part of the map is weird as many paths are connected with getting the ammo from previous parts, as well as armor like Arbys550 mentioned in his casual playthrough of this map. Other than that this map was awesome and super fun. Part where i died the most was probably yellow key fight, i think that room is RNG-ish at least counting in the strategy i used because sometimes Arch-Vile can just target you whenever he wants and there is very few covers from him, but yeah this part is probably the hardest in entire map.
Ledge fight with constant Arachnotron and Mancubi spawnings is second hardest fight in the map for me, i think i got insanely lucky in this run while pushing for ammo and Megasphere. Maybe there is a more consistant strategy but i don't know one so far.
Finale is not that bad, i died only 1 time here in attempts. I thought i was gonna die at finale in this run too because i got cornered in hall pretty badly but i saw an opportunity to push through the Pinkies and Hellknights.
Difficulty: 7.5/10
My personal rating for the map: 8/10
Demo: https://www.mediafire.com/file/vvdt1ow2ccgrbxg/die13m2202.lmp/file
Death in Excess: https://www.doomworld.com/idgames/levels/doom2/Ports/megawads/die
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