Doom II: Reverie (UV Max) - Map: 06 - Sledgehammer

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Avete everyone! Here's another episode of my Doom II: Reverie series! After finishing Doom Core it's time to continue through the work of valkiriforce. Reverie is the sequel to Doom Core and features a completely custom MIDI soundtrack composed by some very well known names in the Doom Community: John Weekley (aka PRIMEVAL), James Paddock (aka Jimmy) and Stuart Rynn (aka stewboy). Besides the fact that the music in this WAD will probably be awesome, valkiriforce once again goes for the classic Doom feel in his levels. They're made with the passion from an old school doomer as if he was there at ID Software at the time making Doom 1 and 2. So sit back and enjoy the classic Doom slaughter with some banging MIDI's in the background!

Goal: Beat Doom II: Reverie, UV Max, Pistol start.

UV Max: Ultra-Violence Maximum, meaning beating the game on Ultra-Violence difficulty while getting all kills and secrets.

Pistol Start: Each level must be started with 100% health, no armour and pistol only. No weapons, ammo, health or armour may be brought over from previous levels.

Level specifics:
Map 06
Name: Sledgehammer
Author: Michael Jan Krizik (valkiriforce)
Soundtrack MIDI: Ashes
Composer: John Weekley (PRIMEVAL)
Kills: 188
Secrets: 5

Timestamps:
0:00 - Intro
0:13 - Successful run
15:17 - End screen and final thoughts
18:28 - Text screen
20:09 - End

If you like this game you may also like these playthroughs I've already done:
Doom II: Doom Core Delta:    • Doom II: Doom Core Delta  
Doom II: Boaty McBoatwad:    • Doom II: Boaty McBoatwad  
Doom II: Sign of Torment:    • Doom II: Sign of Torment  

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#Doom #Doom2 #doomreverie




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