Doom: Master Levels - (Fixing The)

Doom: Master Levels - (Fixing The)

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Published on ● Video Link: https://www.youtube.com/watch?v=npLeEYK8e0Q



Doom
Game:
Doom (1993)
Duration: 46:21
15 views
2


Doom:
- There is something special users can do with the master levels for a much better experience, it takes a bit of time and knowledge to setup. The Master Levels can be separated into 2 long episodes, "the inferno cantos" and the "other master levels". RMBv3 can be used to create -PERFECT reject files.
All maps can be resaved and re-calculated, some maps can ave additional fixes implemented.

Doom: Master Levels (Re-ordering ) =

TKBS_MapPack_MASTER.PK3 - A Custom Level/ Map/ Wad loader


My Other Doom Mods:
TKBS_AnotherLostSoul.PK3 - All official lost souls / Pain Elemental versions
TKBS_OfficialMonsterVariarations.PK3 - Official monsters, liek RPG, gameboy, N64 etc
TKBS_Better_Stealth.PK3 - adds missing stealth monsters/changes stealth effects
TKBS_BloodColors.pk3 - A correct blood mod, not that shit bloodfixer mod
TKBS_CLEAN_Menu.pk3 - HD Menu Example, clean and simple, used to create maplists, episodes etc

TKBS_Doom_Pre-v1.0.PK3 - Fully playable Pre-Doom v1.0

TKBS_Invulnerability.pk3 - Provides a better invulnerability effect

TKBS_Doom1 and TKBS_Doom2.pk3; Includes...
* Map fixes, Sprites fixes, RMBv3 perfect nodes etc etc.
- and the following examples;


TKBS_Doom1_E1M4b8b_Linked.pk3 - John Remeros Maps added to Doom 1
... - e1m4 → e1m4b → e1m5 // ... - e1m8 → e1m8b → e1m5 // instead of replacements
TKBS_Doom1_E1M4_SwasBack.pk3 - Brings back Doom v1.2 e1m4 map linedefs
TKBS_Doom1_XBOX_AddOn.pk3 - Adds line def and Secret exit for Sewers
TKBS_Doom2_XBOX_AddOn.pk3 - Adds line def and Secret exit for Betray
TKBS_Lights.pk3 - Provides a better stock lighting to gzdoom
TKBS_SpriteFixes.wad - Correct Sprite fixes, not shit spritefix that makes sprites worse.


and more...







Tags:
doom
the ultimate doom
doom 2
final doom
doom 64



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At this time, Wild Psyduck has 550 views for Doom spread across 20 videos. The game makes up 13 hours of published video on his channel, roughly 7.84% of Doom content that Wild Psyduck has uploaded to YouTube.