Doom mod weapon showcase: Fragmentation v1.1
Pretty fun little mod of the vanilla plus-ish variety. I quite like the way weapons are handled.
Note: This mod normally has a pretty intrusive "mission status" graphic. If you go into the SBARINFO lump in the mod you can just comment that out or delete it, it'll give you a much clearer picture when playing.
TIMESTAMPS:
00:00 - EBR MK-23 [starter]
00:25 - Kel Tec TSG-4
01:17 - 8 gauge super shotgun
02:24 - Portable 7.62 electric chaingun
03:11 - Mk1 PSRL-3 rocket launcher
03:53 - Radiation-based plasma rifle
04:30 - Grade AAA prototype BFG-9000
05:22 - Unmaker, demonic death-bringer
06:05 - Gloved fists [starter], berserk
07:09 - Double-bar chainsaw
08:10 - Outro
Sourceport: GZDoom 4.11.3 - https://zdoom.org/downloads
Map: I've decided to not publically share my shooting range map anymore. This private version was touched up by Skelegant.
For more information: https://www.doomworld.com/forum/topic/135569-glzdoom-shooting-range-a-small-map-for-testing-guns/
Mod list:
Fragmentation (devoxilized version) - https://www.doomworld.com/forum/topic/150519-gzd-fragmentation-v11/
Damnums (damage numbers) - https://forum.zdoom.org/viewtopic.php?t=55048
A Floppy Disk Full of MIDI Files - https://forum.zdoom.org/viewtopic.php?t=47189
JMod testing suite - https://forum.zdoom.org/viewtopic.php?p=1256429