Doom mod weapon showcase: Gunslinger 2.0 (1/8/2025 update)
One of those mods that got updated shortly after I showcased it. Probably because its creator saw the video? Not sure, honestly...either way, good fun and the unused weapons are a lot of fun to mess around with.
TIMESTAMPS:
00:00 - Intro
00:05 - Revolver [starter, slot 2]
00:40 - Auto pistol [unused]
01:04 - Dual auto pistols [unused]
01:29 - Lever shotgun [shot 3]
01:59 - Experimental shotgun [unused]
02:46 - Sawed off shotgun [slot 3 alt]
03:33 - Heavy machine gun [slot 4]
04:00 - Blunderbuss [slot 5]
04:40 - TNT bundle [slot 6]
05:33 - Tesla gun [slot 7]
06:17 - Sword [slot 1, starter], berserk
07:18 - Saw hand [slot 1]
07:55 - Outro
Sourceport: GZDoom 4.11.3 - https://zdoom.org/downloads
Map: I've decided to not publically share my shooting range map anymore. This private version was touched up by Skelegant.
For more information: https://www.doomworld.com/forum/topic/135569-glzdoom-shooting-range-a-small-map-for-testing-guns/
Mod list:
Gunslinger v2.0 - https://forum.zdoom.org/viewtopic.php?t=51132
Damnums (damage numbers) - https://forum.zdoom.org/viewtopic.php?t=55048
A Floppy Disk Full of MIDI files - https://forum.zdoom.org/viewtopic.php?t=47189
JMod testing suite - https://forum.zdoom.org/viewtopic.php?p=1256429
I also used this soundfont: https://www.doomworld.com/forum/post/2883031