[Doom] Ray Tracing Version of Episode 4 100% (UV-Max) Speedrun World Record

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Doom
Game:
Doom (1993)
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Duration: 24:36
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Ultimate Doom Episode 4 my gameplay video for ray tracing test.

With the development of graphic boards, accurate light source processing can be quickly applied to games. The technology is called real-time ray tracing, or Interactive ray tracing. Recently, a new version of PrBoom was released with the ray tracing technology applied, so I just tried it. I feel that the light source is exaggerated a little so that the light and darkness of shadows can be clearly seen. It's correct in terms of confirming the awesomeness of the technology, but for the original purpose of pursuing realism and increasing the immersive feeling in the game, this expression should be conservative. Then it will be cooler, but I'm really happy with introduction of new technology to the classic doom. Please tell me how you felt it

This demo which I just selected for the test is old but still a world record.
Original version here: https://youtu.be/skmhd1v4y9Q

Game: Ultimate Doom
IWAD: Doom
Skill: Ultra-Violence
Time: 23: 36 (20:58, which is E4M8 time excluded)
Episode: 4 (E4M1-E4M9)
Name: Thy Flesh Consumed
Category: UV-Max (100% kills and 100% secrets)

======================
E4M1 - 2: 16
E4M2 - 2: 29
E4M9 - 2: 49
E4M3 - 3: 07
E4M4 - 1: 35
E4M5 - 2: 15
E4M6 - 3: 44
E4M7 - 2: 43
E4M8 - 2: 38
----------------------
Total Time : 23: 36
======================

Original Description:

This is a Compet-N record which means a official world record. This is my 100th Compet-N Entry. I wanted to do special something for 100th Entry, so I tried a whole episode run on UV-Max first. This result is not too bad as the first challenge, but this still has rough run in later maps like E4M6 or E4M7. Under 20 min would be enough possible. By the way, 90% secrets in E4M3 and 50% secrets in E4M7 are maximum. The episode times exclude the ExM8 time because a result screen does not appear in original doom exe. Certainly you can know the time now for a source port like prboom, but all episode records in Compet-N must be invalid if a new rule is applied. This rule therefore would not be revised.

Time Stamp:
0:00 - E4M1 Hell Beneath
2:19 - E4M2 Perfect Hatred
4:51 - E4M9 Fear
7:44 - E4M3 Sever the Wicked
10:54 - E4M4 Unruly Evil
12:33 - E4M5 They Will Repent
14:53 - E4M6 Against Thee Wickedly
18:42 - E4M7 And Hell Followed
21:30 - E4M8 Unto the Cruel




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Tags:
Doom (Video Game)
Speedrun (Website Category)
Id Software (Video Game Developer)
DOS (Operating System)
PC Game (Industry)



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