DOOM SnapMap - "Broken Cacodemon Placements/AI"
I recently had to edit my Morbid Sanctum map because it had some unknown logic error when I was playing it in coop. I managed to fix them, but as I was fixing them, I noticed the Cacodemons in the arena fight was behaving very peculiarly compared to the Cacodemons in Free Update 4.
Not only that, I was wondering why the Cacodemons didn't spawn in the swimming part where you're getting close to finishing the map, and I learned it's because they're not spawning anywhere near I placed them in the editor.
The first clip is basically me showing you what I mean about my Cacodemon placement in the editor versus playtesting it. The second/third clip is just a demonstration of how stupider and different the Cacodemon's AI has gotten in Free Update 5 versus Free Update 4.
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At this time, SORROWANGIE has 126,600 views for Doom spread across 521 videos. Roughly 10 days worth of Doom videos were uploaded to his channel, roughly 43.36% of the content that SORROWANGIE has uploaded to YouTube.