DOOM SnapMap Retribution M1 E1 The Facility
Ok guys. Was request for this one. Let's look what we have here.
Ok, I don't write analisys, but want to say something.
First of all - design. Design for first map not bad, feel atmosphere, but mostly no decorations. Need more, I see dead elites, employers, but it's not enouth.
Gameplay - well, ok. Interesting using boss fight, but need to be more balanced. You have only 2 weapon, use module for this to add more in players inventory.
Again - you don't know where to go and you always hear/read messeges, need to config you triggers "if you walk throw - delete/disable". Only. Yes, checkpoints, I was killed and get to the begining and what? Charger working, like in begining need "disable after "giving" core" and don't use "after open door" - action. No matter what - spawn demon or story element.
I think I sad all what need to, for now.
This map for first map is good, but you have job to do if you want more recomendation, and from me too.
Hope my advices will help to you.
Author: Omstein7
id: WYPLJRK5
Thank you for wathing!
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