DOOM SnapMap Smokey the DOOM guy
Well, want to check this one too. SnapMap challenge, heh.
Design - 7.5/10:
- custom geo: full;
- classic: yes;
- classic style: yes;
- detalisation: medium;
- modern: yes;
- using decales: low;
- using effects: high.
Gameplay - 9/10:
- ammo restore by time: yes;
- amount of demons: high;
- ammo/hp/armor in map: no;
- ammo fall from demons - no;
- bosses: no;
- choosing difficult: no;
- classic style: yes;
- damage/health demons: no;
- difficult: easy;
- health fall from demons - no;
- place with restoring hp, armor, ammo: no;
- single/multiplayer mod: single;
- secrets - ?;
- true checkpoints: no;
- unpredictability: yes;
- weapon with upgrades: no;
- weapon leave after death - yes.
Fun factor 9/10:
- big arenas for fights: yes;
- lot of demons, bosses: yes;
- variety of fights: no;
- secrets: ?;
- checkpoints: no;
- unlimit lives for player: what?;
- using names of SnapMap author/utubers: no;
- challenge for player: siriously?.
Avarage rate - 8.5/10. Well, it was another map from SnapMap challenge. Quickly created map, but think about it - week or less for creating. Maybe 3-4 days, 6-8 hours if you lucky. Yes, exactly. What you create in editor? Yeah, in 3dmax...bla-bla-blah... it's not 3dmax and I doubded that many people have good skills there.
Ok, it's rescue map, only rescue four guys and all, but you have only chainsaw and nothing see - trees and fire. Hit - less points, time - less points. Like Eye of Horus or Taufel's Domain, but short and fun.
If you want to say something - create something, learn how to work here and create scripts with scripts. Like nightvision, what I use, thanks for Taylorhead. Create gameplay like in other maps - go on. No? Too busy? Execuses to don't do anything. No money? Only money interested? Yeah, no time, but for critique maps or give to guys dislikes you find time...
Author: Taylorhead
id: 3FMBCT44
Thank you for wathing!
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