Doom Wads/Mods The Rejected #67:Short N' Quick
https://www.doomworld.com/idgames/levels/doom2/Ports/s-u/snq Done, Just as soon as it began, Think fast. If there's one thing I can say about Doom mappers, they piece together works of art that are anything you can imagine, and with some wads? A combat puzzle emerges as soon as begin to play.
Released on April 10th 2002 by Varun Abhirama Krishna, This single level PWAD is a brutal short romp through a techbase containing exactly 49 monsters and ammo that is so tight that I was struggling and had to dance around to avoid death, It was hard but I made it through.
[[Reject here from Season 13, It was a choice between this or the 10x10 project as the first episode. And whew did this wad piss me off more then a few times while running through it before filming, Combat puzzles can be a hit or miss but I think its a alright wad]]
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