Dragon Quest Builders 2 [PS4] Playthrough #044, Khrumbul-Dun: Relaxation Room; The Ancient Temple

Dragon Quest Builders 2 [PS4] Playthrough #044, Khrumbul-Dun: Relaxation Room; The Ancient Temple

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This is video #044 in my playthrough of Dragon Quest Builders 2 for the Sony PlayStation 4. This video does not contain commentary. To view the commentary version, click here: https://youtu.be/xEhby-HW8gQ

Dragon Quest Builders 2 [PS4] (No Commentary) Playlist: https://www.youtube.com/playlist?list=PLIZ8kn0xML27_3ay3c6t1vUDoEwjhkq7R

Dragon Quest Builders 2 [PS4] (Commentary) Playlist: https://www.youtube.com/playlist?list=PLIZ8kn0xML24R0hrnk7Xf_k_DVNn4uQyY

Previously, the miners gathered enough Silver to upgrade Goldirox to a Silver Golem in Khrumbul-Dun. Also, Heorot built the Pool and poolside area in the Silver Bar. In fact, all he has to add to the bar are Golden Braziers and Light Boxes, which require Gold.

After resuming, Heorot talks to Digby for another errand (time 0:41). Digby asks Heorot to build what he calls a Relaxation Room. The room requires two Curtains, a bed, and a Folding Screen, as well as a light source. The Curtains require Cotton from the Cotton Plants found at the underground lake.

At the workbench, Heorot makes the room furnishings. Then, he builds the Relaxation Room next door to the Pumping Station.

Heorot soon finishes off the Relaxation Room (time 4:01).

He reports in to Digby (time 4:22). Errand complete!

Unfortunately, a shakeup heralds the approach of monsters. Heorot makes some Iron Broadswords for the battle-capable townspeople. He also makes himself some Antidotal Herbs and Medicinal Herbs.

When Heorot is ready for the base battle, he speaks with Malroth (time 8:42).

After the intro dialogue, the base battle begins (time 9:18). The first wave is a group of Funghouls and Chasmonauts. The second wave consists of Brownies and a Hood. In the third wave, there are a bunch of Hoods. The final wave consists of Morphean Mushrooms and large Chasmonauts.

Heorot and company finish off the monsters (time 10:57). Heorot and Malroth reach Level 17.

A scene takes place after the victory (time 11:21). Goldirox gives Heorot a Flute Fragment! Heorot needs to find the other fragment to put together the Echo Flute. The townspeople repair the damage to town.

Also, the next accumulation declaration takes place (time 13:15). Heorot earns more Coal, Iron, Copper, and Silver.

The next morning, Heorot speaks to Ordelia for the next errand (time 15:56). She knows about a place deep underground that needs exploring, and so does Dougie. Dougie heads on to the Old Lift. Babs gives Heorot another care package: 3 servings of Turf 'n' Truff.

When Heorot is ready to go, he warps to the Old Lift on the lower level of the mine (time 17:54).

Southeast of the Naviglobe, Heorot speaks to Dougie (time 18:27). Dougie asks Heorot to smash through the eastern rocks.

Heorot begins smashing through the eastern rock wall (time 18:59). A scene takes place when he reaches the other side (time 19:24). There is a tunnel beyond. Time to see where it leads.

A short distance to the southeast, they reach the exterior of an ancient temple (time 21:40). Now, Heorot must explore this place in search of the other Flute Fragment.

Just inside the Ancient Temple, Heorot activates the Naviglobe (time 22:59). He can now warp to the Ancient Temple. The pyramid music from Dragon Quest III plays here.

Heorot warps back to Khrumbul-Dun Town (time 23:17). He makes some preparations and repels a random monster attack.

When he is ready, he zooms back to the Ancient Temple (time 24:42).

Next time, Heorot will explore the Ancient Temple in search of the Flute Fragment.

Thanks for watching!

Recording date: August 21, 2019

This video is part of my Dragon Quest Builders 2 playthrough. I am playing the North American version of the game released for the Sony PlayStation 4 in 2019. All characters, story, music, artwork, and other components of this game are the property of their respective owners.

Played on the Sony PlayStation 4 Slim. Recorded with the Elgato Game Capture HD device and software. Produced with Adobe Premiere Pro CS6.




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