Dragon Quest VI [DS] (Commentary) #074, Sorceria: Eldress Isnomor and the Acolyte

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This is video #074 in my playthrough of Dragon Quest VI: Realms of Revelation for the Nintendo DS. This video contains commentary. To view the non-commentary version, click here: https://youtu.be/N-2SbUMt_h0

Dragon Quest VI: Realms of Revelation [DS] No-Commentary Playlist: https://www.youtube.com/playlist?list=PLIZ8kn0xML24_0Eo2Mc5artVjscpkcjRV

Dragon Quest VI: Realms of Revelation [DS] Commentary Playlist: https://www.youtube.com/playlist?list=PLIZ8kn0xML27fExYsx-WJR0NwYforzak9

Previously, the party clobbered the Dread Fiend Gracos in the Seabed Shrine in the real world. This unlocked an island with a new town in the southwestern seas of the dream world. Time to explore this place without delay!

In the southwestern sea of the dream world, the party locates the town of Sorceria (time 2:22). They should have Ashlynn in the line-up in this town. Obviously, Sorceria is a place of magic.

As they talk with the townspeople, they learn that Ashlynn has quite a connection to this place. In fact, this is where she was born! She was not locked away with the rest of Sorceria, but she did lose her memory.

The party goes down a well northwest of the entrance (time 4:54). Down the secondary well within, there is a chest containing a Prayer Ring (time 5:21). This can be used repeatedly to restore some MP, but it can break at any time.

The northwest house is home to the Soren family (time 7:12). The Sorens are gifted with the ability to enchant many items, but sadly they are asleep.

One of the pots in the Soren home contains a Magic Water (time 7:24).

As the party approaches the northeast house a strange happening occurs (time 8:29). A character that looks like Heorot appears, floats up, and goes inside! There is no apparent entrance.

Another scene takes place as they approach the kids playing around the campfire (time 9:01). They should be careful about playing with fire.

The stairway in the northeast corner of town is the way into the nearby house (time 10:26). This house is home to cats and a shapeshifting couple. The couple certainly seems to be having problems.

Upstairs in this house, the middle bookshelf contains the 'Fairy-tale Forest' dreamscape (time 11:31). The western bookshelf contains the 'Chilly Cavern' dreamscape. The pot east of the couple contains Mini Medal #062 (time 11:50).

Back at the children's campfire, another scene occurs (time 14:25). At least they're working on healing magic, as well.

The item shop is nearby, but it is not remarkable. According to a minstrel northeast of the town entrance, Sorceria once existed in the real world before the Dread Fiend destroyed it with a rain of fire. Their souls escaped to the dream world, but then the Dread Fiend banished them until Gracos's defeat. These folks have had it rough.

The inn is in the east of town (time 17:12). Free healing! The bank is here, as well. A woman in the guest room has information about Ashlynn.

The party then enters the central building in Sorceria (time 18:16). A woman just inside provides information on reaching Eldress Isnomor. The armour shop in the east and the weapon shop in the west will have a few interesting pieces of equipment available. By the priestess in the north, a minstrel will have information that some well-to-do gentleman has possession of a Flying Carpet. Yay, a Flying Carpet! Apparently, it was made by the Sorens.

The party heads up the stairs north of the priestess (time 21:22). The upper level contains orbs that restore the party's HP and MP. Delightful! Apparently, this is where the town's leader is born every hundred years.

Then, the party goes downstairs to the central building's basement (time 23:33). This area seems to house the living quarters for the shopkeepers. The people will have information about Sorceress Ashmerelda and her creation, Magic Burst.

In the western apartment, the chest of drawers contains a Seed of Wisdom (time 24:30).

In the eastern apartment, the barrel contains Mini Medal #063 (time 25:32).

The party takes the northwest stairway out of the cellar (time 27:40). Nearby, they enter the Eldress's house (time 28:15). There are some Sands of Time scattered near the entrance, and they will prevent the party from progressing. To get past them, Ashlynn must scoop them up with the Sand Urn from the Seabed Shrine (time 28:29).

In the room beyond, the party finds Eldress Isnomor (time 29:30). Delighted with Ashlynn's return, the Eldress wastes little time teaching Ashlynn the spell Magic Burst. She makes reference to an Archfiend that is tracking the party's movements. A mere moment later, a freakish lightning bolt kills her. Well, the Eldress is no more.

Ashlynn is now styled the Scion of Sorceria (time 32:10).

Description continued in the comments.




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