Dragon Quest VIII [3DS] Playthrough #116, Dark Godbird's Eyrie: Level 1 to Level 4
This is video #116 in my playthrough of Dragon Quest VIII: Journey of the Cursed King for the Nintendo 3DS. This video does not contain commentary. To view the commentary version, click here: https://youtu.be/fdcArAInZjM
Dragon Quest VIII [3DS] (No Commentary) Playlist: https://www.youtube.com/playlist?list=PLIZ8kn0xML267JIRtemtw0O3h4JsM3hlZ
Dragon Quest VIII [3DS] (Commentary) Playlist: https://www.youtube.com/playlist?list=PLIZ8kn0xML27cRYV-4gns176P5JY09UfC
Previously, the party explored Dark Empycchu. Then, they fought Empyrea outside town and passed her trial. Now, they will get her to take them to the Dark Godbird's Eyrie so that they can save her egg from the reprehensible Gemon.
The chief has new dialogue after the party has defeated Empyrea.
The party leaves Dark Empycchu (time 4:04). They reequip their Agility Rings, and Jessica puts on the Meteorite Bracer.
West of town, they approach Empyrea's perch (time 7:01). They tell her that they are ready to go. She flies them off to the Dark Godbird's Eyrie.
Empyrea speaks to them when they arrive at the Dark Godbird's Eyrie (time 7:44). She explains that they can reach the mountain's summit by traversing the caves.
After the scenes, we regain control of the party at the base of the Dark Godbird's Eyrie (time 8:29). Even though Empyrea brought the wagon, the player cannot access the reserve party members. I brought a lineup of the protagonist, Yangus, Angelo, and Jessica. The party can return to Empyrea's perch on the hill west of Dark Empycchu by talking to Empyrea and saying yes.
The party enters Level 1 of the Dark Godbird's Eyrie (time 10:07). I always thought this was a neat place. That, and I love the tower theme in this game.
The party climbs the western plateau. They find a chest in the center of the room (time 11:20). It contains 4,000 gold. In the PS2 version, it held the dungeon map.
From the eastern plateau, the party exits northeast to the mountainside (time 12:13). A path leads them upwards.
Farther up, they enter a cave to Level 2's northwest entrance (time 13:26).
At the first turn, they take the side path to the west. They take the interior path leading north (time 13:52). They arrive on the lower portion of Level 3.
To the south, there is a locked red chest (time 14:03). It contains a Ring of Truth.
The party returns to Level 2 (time 14:31).
In the east of Level 2, the party turns west to an interior room. On a peninsula over a crescent-shaped pond, they find a red chest containing a Gold Nugget (time 15:04).
In the southeast, the party exits to the mountainside (time 15:18).
Shadows have high defence and magic resistance. However, psyching up will help the party a great deal against them. In fact, psyching up may be a good strategy against any of the area's enemies.
After climbing the path, the party goes back inside to Level 3 (time 21:37). They arrive in the northwest of the floor.
In the northeast, they take an exit (time 22:14). It leads them to the northeast of the lower part of Level 4.
In the northwest of Level 4, they take an exit out to the mountainside (time 22:39).
A locked chest on the landing contains a Demon Whip (time 22:52). This whip is cursed.
The party goes back inside to Level 4 (time 23:18).
Following the northeast path, they find an exit in the north (time 23:40). It leads out to another mountainside pathway.
Up the path, the party finds the entrance to Level 5 (time 25:04).
Next time, they will reach the summit and face Gemon.
Thanks for watching!
Recording date: November 23, 2019
This video is part of my Dragon Quest VIII playthrough. I am playing the North American version of the game released for the Nintendo 3DS in 2017. All characters, story, music, artwork, and other components of this game are the property of their respective owners.
Played on the Nintendo New 3DS with a Katsukity game capture card. Recorded with the Elgato Game Capture HD device and software. Produced with Adobe Premiere Pro CS6.
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