Dragon Quest Walk Tigerman New Elite Enemy
Welcome to Dragon Quest Walk Tutorials!
In this video, I will be going after the new elite enemy, the Tigerman!
The Tigerman is going to be weak to Hyado, Dein, and Io based attacks, but I will be using a Gira Team for this video. I found that my Gira Team was quite effective, so I wanted to show that there are other attributes that can be used besides the main three. This will be a very similar set up to the Rainbow Peacock battle, so my Ranger will be equipped with the Raging Flame Flash Claw.
My party will consist of a Ranger Attacker (80), Armamentalist Spell Caster (80), Sage Healer (80), and Battle Master Attacker (80).
If you would like the details about the characters, here is the information on their equipment and souls.
Ranger Equipment and Souls
Raging Flame Flash Claw
+157 Attack
Raging Flame Flash Fist
Does 420% Gira physical technique damage to one enemy, but if the characters Battle Spirit is filled to the 3rd rank, it does 500% damage instead and the accumulated Battle Spirit disappears
Midsummer Arina Hat
+52 Defense
+4% Gira Weapon・Physical Technique Damage
+2% Gira Weapon・Physical Technique Damage (Sunny)
Midsummer Arina’s Clothes (Chest)
+72 Defense
+4% Gira Weapon・Physical Technique Damage
+2% Gira Weapon・Physical Technique Damage (Sunny)
Gaika Armor (Leggings)
+67 Defense
Dragonlord
+10% Weapon & Physical Technique Skill Damage
+5% Gira Damage
Recover 3MP at the start of the turn
Orgodemir (Mega Monster)
+10% Weapons Skill Damage
+7% Gira Special Skill Damage
+3% Resistance to Status Effects
Lava Fiend
+12% Gira Weapon & Physical Technique Damage
+5% Gira Resistance
Winged Tiger
+5% Physical Technique Skill Damage
S Grade Ifram Soul Pearl 1
+10% Mera Damage
+10% Gira Damage
S Grade Ifram Soul Pearl 2
+10% Mera Damage
+10% Gira Damage
Armamentlist Equipment and Souls
Inferno Wand
Shimmering Begiragon
With flames from Hell, this spell does a great amount of spell damage to all enemies
Grand Inferno
With an eruption of flames from the earth, this does massive Gira spell damage to one enemy
Baroque Head
+45 Defense
+5% Gira Damage
Flaming Vestment (Chest)
+23 Offensive Magic Power
+6 Healing Magic Power
+54 Defense
+5% Gira Spell Damage
+2% Gira Damage (Armamentalist)
Baroque Coat (Leggings)
+49 Defense
+3% Gira Damage
Gema
+7% Spell Damage
+5% Gira Spell Damage
+4% Spell Crit Rate
Orgodemir (Elite)
+5% Spell Damage
+5% Gira Spell Damage
Tropical Drago
+3% Spell Damage
+7% Gira Spell Damage
Dark Lord Hadlar
+7% Spell Damage
+10% Gira Spell Damage
A Grade Soul Pearl 1
+7% Gira Damage
+2% Spell Crit Rate
A Grade Soul Pearl 2
+7% Gira Damage
+2% Spell Crit Rate
Sage (Healer) Equipment and Souls
Holy Wind Staff
+79 Healing Magic Power
Behomara
A spell that recovers the HP of all party members
Angel’s Singing Voice
Singing like an angel, recovers a fallen party member with 50% HP
Satori Crown
+28 Healing Magic Power
+49 Defense
+3% Spell HP Recovery Effectiveness
+5 Healing Magic Power
Satori Robes (Chest)
+19 Healing Magic Power
+52 Defense
+5% Spell HP Recovery Effectiveness
+5 Healing Magic Power
Satori Robes (Leggings)
+20 Healing Magic Power
+40 Defense
+3% Spell HP Recovery Effectiveness
Bobonga
+10% HP Recovery Skill Effectiveness
Baramos
+10% HP Recovery Skill Effectiveness
Destruction God Shido
+10% HP Recovery Skill Effectiveness
+5% HP Recovery Skill Effectiveness (When HP is under 20%)
Moving Ice Statue
+7% HP recovery skill effectiveness
Recover 5 HP at the start of your turn
S Grade Soul 1
+10% HP Recovery Skill Effectiveness
+40 Max MP
S Grade Soul 2
+10% HP Recovery Skill Effectiveness
+5% Water Enemy Resistance
Battle Master Equipment and Souls
Flame Axe
+157 Attack
Strike of All Creation
With the power to split all things, this attack does 330% Gira weapon damage to all enemies
The Champion’s Lead
At the beginning of the battle, you sometimes have the chance of acting before anyone else
Raging Head
+6% Gira Weapon & Physical Technique Damage
+2% Weapon Damage (Battle Master)
+3% Gira Weapon & Physical Technique Damage (HP is above 100%)
Raging Mail (Chest)
+6% Gira Weapon & Physical Technique Damage
+2% Weapon Damage (Battle Master)
+3% Gira Weapon & Physical Technique Damage (HP is above 100%)
Gaika Armor (Leggings)
+68 Defense
Great Ride-on
+3% Weapon Skill Damage
+5% Gira Weapon & Physical Technique Damage
Lava Fiend
+12% Gira Weapon & Physical Technique Damage
Orgodemir (Mega Monster)
+10% Weapons Skill Damage
+7% Gira Special Skill Damage
+3% Resistance to Status Effects
Mecha Vearn
+5% Weapon Skill Damage
+10% Gira Damage
A Grade Soul Pearl 1
+7% Gira Damage
+2% Critical Hit Rate
A Grade Soul Pearl 2
+7% Gira Damage
+10 Strength
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