Drill Dozer Playthrough: Stage 3-1: Kuru Ruins
Part five of a complete playthrough of Drill Dozer (aka Screw Breaker in Japan) by Game Freak for the Nintendo Game Boy Advance. Jill of the Red Dozer team continues to hunt the Red Diamond stolen from her by the rival thieving group known as the Skullkers.
With the diamond in the museum not being the one they were looking for, the Red Dozer team turn their sights to the ancient Kuru Ruins where another diamond was recently reported to be seen. The Kuru Ruins is a fairly tradition ruins stage full of Indiana Jones-style traps and a spooky atmosphere. Jill must drill her way through poisonous skeletons and gigantic boulders to make her way into the heart of the ruins.
The stage introduces a new block that the Drill Dozer can only destroy through the one soft opening. Puzzles revolving around these blocks will have the player trying to create a path without demolishing specific tiles that may be needed for platforms.
Toward the end of the stage, it become a race out of the ruins as spikes will rise from the floor or lower from the ceiling. Outside of the ruins, Jill must face off against a mysterious orb of light that has the ability to animate objects.
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