Dual Character TImelapse - Blender - Playable Races For My Game (Part 1)
Since I knocked out two player character races in one evening, I figure I'd celebrate it by throwing both into a single timelapse. (Celebrate because, being self taught, it's nice when you reach the point you can do these things quickly.)
I got hung up on the Korra's head, so he's headless for now. We'll do his head, and some of his other shading and features in Part 2. Dakki is pretty much done, aside from his custom morphs (character customization) and facial hair. He's going to be a wiggly boi in game, just stretching and bouncing around as he moves. Wait til you see the female, she's got some serious jiggle physics! (She stores her inventory in her cheeks, and yes, I legitimately am following through on that joke. Her cheeks inflate as her inventory does, and they jiggle like they're straight out of an anime. I need a laugh every once in a while, too.)